Potential left hidden
Concept: Create a shooter with christmas wallpaper.
Aesthetic: Although the art presentation in the title screen could use some work it did its job. Nice use of christmas colors and a neat little snow effect adding to the christmas feel. The music for title screen was pretty neat, it was like typical club music but retained a nice unique christmas jingle. I picture Santa in his workshop celebrating after a long days work on the 25TH.
The in-game music wasn't as upbeat as the titles, in fact it had a weird mix of peace and sadness to it somewhat contradictory to the "spirit of Christmas". However I enjoyed listening to it while holding off deadly candy canes and missiles. The sound effects were a nice touch and made sense for the action going on in the game.
Gameplay:
The controls aren't a problem it was fairly easy to move and dodge incoming enemy projectiles. The aiming will took some hand eye coordination skill for those who actually want to try for a high score but, as with the movement controls it's fairly easy to get the hang of.
The game play is pretty basic and not that engaging just shoot as much enemies as you can to get a pointless high-score. No power ups, no levels, no bosses, no upgrades. I never had a problem with the game design aside from ONE instance of glitch. (I was moving then suddenly I teleported downward a little and all the enemies pursuing me re-spawned at their original locations. Also Enemies going through walls during my second time playing)
So although mostly everything works like it's suppose to and probably did well in your contest, you should've polished it further before submitting it here.
OVERALL: The game itself is pretty forgettable with the music being the exception.Although Playable and easy, the lack of content will make this game repetitive within 10-15 minutes. Feel free to give this game a shot but expect to fantasize how this game could've been more like *insert favorite multi-directional shooter here*.
2/5
*Review Request Club*